Book chapter 712 views
Being-there when there is not there: Live performance, social VR, and COVID-19
The changing face of VR: Pushing the boundaries of experience across multiple industries, Pages: 113 - 126
Swansea University Author: Leighton Evans
Abstract
During the COVID-19 pandemic, lockdowns and social distancing measures put an end to the live music scene almost everywhere across the planet. The lack of live music venues and the ability to create virtual venues for ‘live’performance on VR platforms led to the emergence of spaces that could replac...
Published in: | The changing face of VR: Pushing the boundaries of experience across multiple industries |
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ISBN: | 978-1-64889-474-9 |
Published: |
Vernon Press
2022
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Online Access: |
https://vernonpress.com/book/1553 |
URI: | https://cronfa.swan.ac.uk/Record/cronfa61163 |
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2022-10-07T11:09:49.3711660 v2 61163 2022-09-09 Being-there when there is not there: Live performance, social VR, and COVID-19 cc05810f3465ddddd6814e131f4e9a79 0000-0002-6875-6301 Leighton Evans Leighton Evans true false 2022-09-09 AMED During the COVID-19 pandemic, lockdowns and social distancing measures put an end to the live music scene almost everywhere across the planet. The lack of live music venues and the ability to create virtual venues for ‘live’performance on VR platforms led to the emergence of spaces that could replace live performance. However, the use of VR to remediate live performance raises several questions about the nature of performance and its immediacy, presence for the audience at the performance. This chapter will investigate the possibility of an authentic experience of “being-there” in live performance in VR. Book chapter The changing face of VR: Pushing the boundaries of experience across multiple industries 113 126 Vernon Press 978-1-64889-474-9 Virtual Reality, Live Performance, COVID-19, Postphenomenology 8 7 2022 2022-07-08 https://vernonpress.com/book/1553 https://vernonpress.com/book/1553 COLLEGE NANME Media COLLEGE CODE AMED Swansea University National Science Center, Poland UMO-2019/33/B/HS4/00057 2022-10-07T11:09:49.3711660 2022-09-09T11:03:45.0265082 Faculty of Humanities and Social Sciences School of Culture and Communication - Media, Communications, Journalism and PR Leighton Evans 0000-0002-6875-6301 1 |
title |
Being-there when there is not there: Live performance, social VR, and COVID-19 |
spellingShingle |
Being-there when there is not there: Live performance, social VR, and COVID-19 Leighton Evans |
title_short |
Being-there when there is not there: Live performance, social VR, and COVID-19 |
title_full |
Being-there when there is not there: Live performance, social VR, and COVID-19 |
title_fullStr |
Being-there when there is not there: Live performance, social VR, and COVID-19 |
title_full_unstemmed |
Being-there when there is not there: Live performance, social VR, and COVID-19 |
title_sort |
Being-there when there is not there: Live performance, social VR, and COVID-19 |
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cc05810f3465ddddd6814e131f4e9a79 |
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cc05810f3465ddddd6814e131f4e9a79_***_Leighton Evans |
author |
Leighton Evans |
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Leighton Evans |
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Book chapter |
container_title |
The changing face of VR: Pushing the boundaries of experience across multiple industries |
container_start_page |
113 |
publishDate |
2022 |
institution |
Swansea University |
isbn |
978-1-64889-474-9 |
publisher |
Vernon Press |
college_str |
Faculty of Humanities and Social Sciences |
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|
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facultyofhumanitiesandsocialsciences |
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Faculty of Humanities and Social Sciences |
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facultyofhumanitiesandsocialsciences |
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Faculty of Humanities and Social Sciences |
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School of Culture and Communication - Media, Communications, Journalism and PR{{{_:::_}}}Faculty of Humanities and Social Sciences{{{_:::_}}}School of Culture and Communication - Media, Communications, Journalism and PR |
url |
https://vernonpress.com/book/1553 |
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description |
During the COVID-19 pandemic, lockdowns and social distancing measures put an end to the live music scene almost everywhere across the planet. The lack of live music venues and the ability to create virtual venues for ‘live’performance on VR platforms led to the emergence of spaces that could replace live performance. However, the use of VR to remediate live performance raises several questions about the nature of performance and its immediacy, presence for the audience at the performance. This chapter will investigate the possibility of an authentic experience of “being-there” in live performance in VR. |
published_date |
2022-07-08T04:19:48Z |
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1763754312653078528 |
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11.037581 |