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Using Interface Design to Develop Computational Thinking Skills

Ana C. Calderon, Tom Crick Orcid Logo

Proceedings of 10th Workshop in Primary and Secondary Computing Education, Pages: 127 - 129

Swansea University Author: Tom Crick Orcid Logo

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DOI (Published version): 10.1145/2818314.2818333

Abstract

Human-computer interaction is a long established sub-discipline of computer science. While there has been significant focus on the importance of developing computational thinking skills, there appears to be a gap in the literature in using HCI principles, analysis and design as a framework for doing...

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Published in: Proceedings of 10th Workshop in Primary and Secondary Computing Education
ISBN: 978-1-4503-3753-3
Published: London, UK ACM 2015
Online Access: https://dl.acm.org/citation.cfm?doid=2818314.2818333
URI: https://cronfa.swan.ac.uk/Record/cronfa43386
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Abstract: Human-computer interaction is a long established sub-discipline of computer science. While there has been significant focus on the importance of developing computational thinking skills, there appears to be a gap in the literature in using HCI principles, analysis and design as a framework for doing so. We present the first step to identify methodologies for systematically introducing HCI to pupils from an early age, presenting a commentary for their prospective future application, comparing to similar approach as other foundational aspects of computer science in developing computational thinking skills that have been considered for the past decade.
Item Description: 10th Workshop in Primary and Secondary Computing Education (WiPSCE 2015)
College: Faculty of Humanities and Social Sciences
Start Page: 127
End Page: 129