Journal article 1651 views
Mixing Monte Carlo and progressive rendering for improved global illumination
The Visual Computer, Volume: 28, Issue: 6-8, Pages: 603 - 612
Swansea University Authors:
Mark Jones , Benjamin Mora
Full text not available from this repository: check for access using links below.
DOI (Published version): 10.1007/s00371-012-0703-2
Abstract
In this paper, we combine path tracing and photon-mapping into one single method that makes use of the strength of each approach. Diffuse paths are evaluated with ray-tracing while caustics effects are computed using progressive photon mapping. This is a low noise, efficient, progressive algorithm w...
| Published in: | The Visual Computer |
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| ISSN: | 0178-2789 |
| Published: |
Springer
2012
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| Online Access: |
Check full text
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| URI: | https://cronfa.swan.ac.uk/Record/cronfa13561 |
| Abstract: |
In this paper, we combine path tracing and photon-mapping into one single method that makes use of the strength of each approach. Diffuse paths are evaluated with ray-tracing while caustics effects are computed using progressive photon mapping. This is a low noise, efficient, progressive algorithm with vanishing bias. |
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| College: |
Faculty of Science and Engineering |
| Issue: |
6-8 |
| Start Page: |
603 |
| End Page: |
612 |

