Conference Paper/Proceeding/Abstract 264 views 21 downloads
Battle Rap as a Framework for Human-Machine Co-Creation
ICCC 2025 Proceedings of the Sixteenth International Conference on Computational Creativity
Swansea University Authors:
Matt Jones , Alma Rahat, Amanda Rogers
-
PDF | Version of Record
Published under a Creative Commons Attribution (CC BY) license.
Download (697.75KB)
Abstract
We present a human-in-the-loop GAN framework for battle rap, where a human artist (MC) serves as generator, and the AI acts as an adaptive discriminator. The AI provides feedback on rhyme complexity, coherence, and stylistic alignment, challenging the MC’s improvisational skill. Fine-tuned language...
| Published in: | ICCC 2025 Proceedings of the Sixteenth International Conference on Computational Creativity |
|---|---|
| ISBN: | 978-989-54160-7-3 |
| ISSN: | 3051-6706 |
| Published: |
State University of Campinas (Unicamp) Brazil
Association for Computational Creativity (ACC)
2025
|
| Online Access: |
Check full text
|
| URI: | https://cronfa.swan.ac.uk/Record/cronfa71550 |
| first_indexed |
2026-03-04T15:27:16Z |
|---|---|
| last_indexed |
2026-04-29T05:27:00Z |
| id |
cronfa71550 |
| recordtype |
SURis |
| fullrecord |
<?xml version="1.0"?><rfc1807><datestamp>2026-04-28T11:59:50.0808370</datestamp><bib-version>v2</bib-version><id>71550</id><entry>2026-03-04</entry><title>Battle Rap as a Framework for Human-Machine Co-Creation</title><swanseaauthors><author><sid>10b46d7843c2ba53d116ca2ed9abb56e</sid><ORCID>0000-0001-7657-7373</ORCID><firstname>Matt</firstname><surname>Jones</surname><name>Matt Jones</name><active>true</active><ethesisStudent>false</ethesisStudent></author><author><sid>6206f027aca1e3a5ff6b8cd224248bc2</sid><ORCID/><firstname>Alma</firstname><surname>Rahat</surname><name>Alma Rahat</name><active>true</active><ethesisStudent>false</ethesisStudent></author><author><sid>5ddde1ecc99923098fd92c797ee0020b</sid><ORCID>0000-0002-0454-8183</ORCID><firstname>Amanda</firstname><surname>Rogers</surname><name>Amanda Rogers</name><active>true</active><ethesisStudent>false</ethesisStudent></author></swanseaauthors><date>2026-03-04</date><deptcode>MACS</deptcode><abstract>We present a human-in-the-loop GAN framework for battle rap, where a human artist (MC) serves as generator, and the AI acts as an adaptive discriminator. The AI provides feedback on rhyme complexity, coherence, and stylistic alignment, challenging the MC’s improvisational skill. Fine-tuned language models emulate diverse rap styles, while voice cloning creates adversarial loops: the MC competesagainst stylised versions of their own voice in a dynamic, selfreflective duel. The system follows a dual-phase process: (i) an Emulation Phase, where AI mimics established flows to reinforce technical mastery, and (ii) an Improvisation Phase, where AI disrupts expectations to prompt originality. This ensures that creative growth emerges from constraint and challenge. Success is judged through MC evaluations of the AI’s performance as an adversary. Framed as a study paper, this work offers a thought experiment in adversarial co-creativity, modelling how AI might inspire, rather than merely assist, human expression. Beyond computational modelling, the framework offers insights into machine-mediated creativityand how AI can be designed to provoke human creativity through improvisation, challenge, and real-time performance. The study positions the AI as a dynamic co-performer capable of eliciting novel artistic responses. As such, it contributes to emerging discourse on creative AI systems that influence, not just assist, human expression</abstract><type>Conference Paper/Proceeding/Abstract</type><journal>ICCC 2025 Proceedings of the Sixteenth International Conference on Computational Creativity</journal><volume/><journalNumber/><paginationStart/><paginationEnd/><publisher>Association for Computational Creativity (ACC)</publisher><placeOfPublication>State University of Campinas (Unicamp) Brazil</placeOfPublication><isbnPrint>978-989-54160-7-3</isbnPrint><isbnElectronic/><issnPrint>3051-6706</issnPrint><issnElectronic/><keywords/><publishedDay>1</publishedDay><publishedMonth>8</publishedMonth><publishedYear>2025</publishedYear><publishedDate>2025-08-01</publishedDate><doi/><url>https://computationalcreativity.net/iccc25/proceedings/</url><notes/><college>COLLEGE NANME</college><department>Mathematics and Computer Science School</department><CollegeCode>COLLEGE CODE</CollegeCode><DepartmentCode>MACS</DepartmentCode><institution>Swansea University</institution><apcterm/><funders>EPSRC studentship</funders><projectreference/><lastEdited>2026-04-28T11:59:50.0808370</lastEdited><Created>2026-03-04T15:18:30.2175171</Created><path><level id="1">Faculty of Science and Engineering</level><level id="2">School of Biosciences, Geography and Physics - Geography</level></path><authors><author><firstname>Ibukun</firstname><surname>Olatunji</surname><order>1</order></author><author><firstname>Matt</firstname><surname>Sheppard</surname><order>2</order></author><author><firstname>Matt</firstname><surname>Jones</surname><orcid>0000-0001-7657-7373</orcid><order>3</order></author><author><firstname>Alma</firstname><surname>Rahat</surname><orcid/><order>4</order></author><author><firstname>Amanda</firstname><surname>Rogers</surname><orcid>0000-0002-0454-8183</orcid><order>5</order></author></authors><documents><document><filename>71550__36624__48aa41c47bb4470d8fedb459bb251fc3.pdf</filename><originalFilename>71550.VoR.pdf</originalFilename><uploaded>2026-04-28T11:57:13.9394590</uploaded><type>Output</type><contentLength>714494</contentLength><contentType>application/pdf</contentType><version>Version of Record</version><cronfaStatus>true</cronfaStatus><documentNotes>Published under a Creative Commons Attribution (CC BY) license.</documentNotes><copyrightCorrect>true</copyrightCorrect><language>eng</language><licence>https://creativecommons.org/licenses/by/4.0/</licence></document></documents><OutputDurs/></rfc1807> |
| spelling |
2026-04-28T11:59:50.0808370 v2 71550 2026-03-04 Battle Rap as a Framework for Human-Machine Co-Creation 10b46d7843c2ba53d116ca2ed9abb56e 0000-0001-7657-7373 Matt Jones Matt Jones true false 6206f027aca1e3a5ff6b8cd224248bc2 Alma Rahat Alma Rahat true false 5ddde1ecc99923098fd92c797ee0020b 0000-0002-0454-8183 Amanda Rogers Amanda Rogers true false 2026-03-04 MACS We present a human-in-the-loop GAN framework for battle rap, where a human artist (MC) serves as generator, and the AI acts as an adaptive discriminator. The AI provides feedback on rhyme complexity, coherence, and stylistic alignment, challenging the MC’s improvisational skill. Fine-tuned language models emulate diverse rap styles, while voice cloning creates adversarial loops: the MC competesagainst stylised versions of their own voice in a dynamic, selfreflective duel. The system follows a dual-phase process: (i) an Emulation Phase, where AI mimics established flows to reinforce technical mastery, and (ii) an Improvisation Phase, where AI disrupts expectations to prompt originality. This ensures that creative growth emerges from constraint and challenge. Success is judged through MC evaluations of the AI’s performance as an adversary. Framed as a study paper, this work offers a thought experiment in adversarial co-creativity, modelling how AI might inspire, rather than merely assist, human expression. Beyond computational modelling, the framework offers insights into machine-mediated creativityand how AI can be designed to provoke human creativity through improvisation, challenge, and real-time performance. The study positions the AI as a dynamic co-performer capable of eliciting novel artistic responses. As such, it contributes to emerging discourse on creative AI systems that influence, not just assist, human expression Conference Paper/Proceeding/Abstract ICCC 2025 Proceedings of the Sixteenth International Conference on Computational Creativity Association for Computational Creativity (ACC) State University of Campinas (Unicamp) Brazil 978-989-54160-7-3 3051-6706 1 8 2025 2025-08-01 https://computationalcreativity.net/iccc25/proceedings/ COLLEGE NANME Mathematics and Computer Science School COLLEGE CODE MACS Swansea University EPSRC studentship 2026-04-28T11:59:50.0808370 2026-03-04T15:18:30.2175171 Faculty of Science and Engineering School of Biosciences, Geography and Physics - Geography Ibukun Olatunji 1 Matt Sheppard 2 Matt Jones 0000-0001-7657-7373 3 Alma Rahat 4 Amanda Rogers 0000-0002-0454-8183 5 71550__36624__48aa41c47bb4470d8fedb459bb251fc3.pdf 71550.VoR.pdf 2026-04-28T11:57:13.9394590 Output 714494 application/pdf Version of Record true Published under a Creative Commons Attribution (CC BY) license. true eng https://creativecommons.org/licenses/by/4.0/ |
| title |
Battle Rap as a Framework for Human-Machine Co-Creation |
| spellingShingle |
Battle Rap as a Framework for Human-Machine Co-Creation Matt Jones Alma Rahat Amanda Rogers |
| title_short |
Battle Rap as a Framework for Human-Machine Co-Creation |
| title_full |
Battle Rap as a Framework for Human-Machine Co-Creation |
| title_fullStr |
Battle Rap as a Framework for Human-Machine Co-Creation |
| title_full_unstemmed |
Battle Rap as a Framework for Human-Machine Co-Creation |
| title_sort |
Battle Rap as a Framework for Human-Machine Co-Creation |
| author_id_str_mv |
10b46d7843c2ba53d116ca2ed9abb56e 6206f027aca1e3a5ff6b8cd224248bc2 5ddde1ecc99923098fd92c797ee0020b |
| author_id_fullname_str_mv |
10b46d7843c2ba53d116ca2ed9abb56e_***_Matt Jones 6206f027aca1e3a5ff6b8cd224248bc2_***_Alma Rahat 5ddde1ecc99923098fd92c797ee0020b_***_Amanda Rogers |
| author |
Matt Jones Alma Rahat Amanda Rogers |
| author2 |
Ibukun Olatunji Matt Sheppard Matt Jones Alma Rahat Amanda Rogers |
| format |
Conference Paper/Proceeding/Abstract |
| container_title |
ICCC 2025 Proceedings of the Sixteenth International Conference on Computational Creativity |
| publishDate |
2025 |
| institution |
Swansea University |
| isbn |
978-989-54160-7-3 |
| issn |
3051-6706 |
| publisher |
Association for Computational Creativity (ACC) |
| college_str |
Faculty of Science and Engineering |
| hierarchytype |
|
| hierarchy_top_id |
facultyofscienceandengineering |
| hierarchy_top_title |
Faculty of Science and Engineering |
| hierarchy_parent_id |
facultyofscienceandengineering |
| hierarchy_parent_title |
Faculty of Science and Engineering |
| department_str |
School of Biosciences, Geography and Physics - Geography{{{_:::_}}}Faculty of Science and Engineering{{{_:::_}}}School of Biosciences, Geography and Physics - Geography |
| url |
https://computationalcreativity.net/iccc25/proceedings/ |
| document_store_str |
1 |
| active_str |
0 |
| description |
We present a human-in-the-loop GAN framework for battle rap, where a human artist (MC) serves as generator, and the AI acts as an adaptive discriminator. The AI provides feedback on rhyme complexity, coherence, and stylistic alignment, challenging the MC’s improvisational skill. Fine-tuned language models emulate diverse rap styles, while voice cloning creates adversarial loops: the MC competesagainst stylised versions of their own voice in a dynamic, selfreflective duel. The system follows a dual-phase process: (i) an Emulation Phase, where AI mimics established flows to reinforce technical mastery, and (ii) an Improvisation Phase, where AI disrupts expectations to prompt originality. This ensures that creative growth emerges from constraint and challenge. Success is judged through MC evaluations of the AI’s performance as an adversary. Framed as a study paper, this work offers a thought experiment in adversarial co-creativity, modelling how AI might inspire, rather than merely assist, human expression. Beyond computational modelling, the framework offers insights into machine-mediated creativityand how AI can be designed to provoke human creativity through improvisation, challenge, and real-time performance. The study positions the AI as a dynamic co-performer capable of eliciting novel artistic responses. As such, it contributes to emerging discourse on creative AI systems that influence, not just assist, human expression |
| published_date |
2025-08-01T07:53:49Z |
| _version_ |
1866051754086367232 |
| score |
10.995519 |

