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Tangibles and Computing Education: A View from the History of Computing
ACM Transactions on Computing Education, Volume: 26, Issue: 3, Pages: 1 - 29
Swansea University Author:
John Tucker
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DOI (Published version): 10.1145/3769855
Abstract
All sorts of objects embody ideas about data and computation through their creation, their application and impact. ‘Old’ objects also embody histories that are composed of period, location, use, ownership, etc. We explore the nature of historical artefacts and what role they might play in computing...
| Published in: | ACM Transactions on Computing Education |
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| ISSN: | 1946-6226 |
| Published: |
Association for Computing Machinery (ACM)
2026
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| Online Access: |
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| URI: | https://cronfa.swan.ac.uk/Record/cronfa70992 |
| first_indexed |
2025-11-26T10:46:26Z |
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| last_indexed |
2026-06-06T12:34:43Z |
| id |
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| recordtype |
SURis |
| fullrecord |
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2026-06-05T10:55:33.7485359 v2 70992 2025-11-26 Tangibles and Computing Education: A View from the History of Computing 431b3060563ed44cc68c7056ece2f85e 0000-0003-4689-8760 John Tucker John Tucker true false 2025-11-26 MACS All sorts of objects embody ideas about data and computation through their creation, their application and impact. ‘Old’ objects also embody histories that are composed of period, location, use, ownership, etc. We explore the nature of historical artefacts and what role they might play in computing education. We argue that encounters with historical artefacts bring students closer to fundamental ideas, themes and issues in both technical and social aspects of computing. Journal Article ACM Transactions on Computing Education 26 3 1 29 Association for Computing Machinery (ACM) 1946-6226 historical artefacts, tangibles, embodiment, data and computing before computers, local histories of computing, historical computing collections 1 9 2026 2026-09-01 10.1145/3769855 COLLEGE NANME Mathematics and Computer Science School COLLEGE CODE MACS Swansea University SU Library paid the OA fee (TA Institutional Deal) 2026-06-05T10:55:33.7485359 2025-11-26T10:41:19.5992998 Faculty of Science and Engineering School of Mathematics and Computer Science - Computer Science John Tucker 0000-0003-4689-8760 1 70992__36866__dacc71d3f3564bba90cabe4a7e2d0ebd.pdf 70992.VOR.pdf 2026-06-05T10:47:41.1866260 Output 884038 application/pdf Version of Record true © 2026 Copyright held by the owner/author(s). This work is licensed under Creative Commons Attribution International 4.0. true eng https://creativecommons.org/licenses/by/4.0/ |
| title |
Tangibles and Computing Education: A View from the History of Computing |
| spellingShingle |
Tangibles and Computing Education: A View from the History of Computing John Tucker |
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Tangibles and Computing Education: A View from the History of Computing |
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Tangibles and Computing Education: A View from the History of Computing |
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Tangibles and Computing Education: A View from the History of Computing |
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Tangibles and Computing Education: A View from the History of Computing |
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Tangibles and Computing Education: A View from the History of Computing |
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431b3060563ed44cc68c7056ece2f85e |
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431b3060563ed44cc68c7056ece2f85e_***_John Tucker |
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John Tucker |
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ACM Transactions on Computing Education |
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2026 |
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Swansea University |
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1946-6226 |
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Association for Computing Machinery (ACM) |
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| description |
All sorts of objects embody ideas about data and computation through their creation, their application and impact. ‘Old’ objects also embody histories that are composed of period, location, use, ownership, etc. We explore the nature of historical artefacts and what role they might play in computing education. We argue that encounters with historical artefacts bring students closer to fundamental ideas, themes and issues in both technical and social aspects of computing. |
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2026-09-01T06:13:02Z |
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11.107367 |

