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The Presence Assemblage: Understanding Presence in VR Games through Breaking It

Leighton Evans Orcid Logo

Virtual Reality Gaming: Perspectives on Immersion, Embodiment and Presence, Pages: 177 - 189

Swansea University Author: Leighton Evans Orcid Logo

Published in: Virtual Reality Gaming: Perspectives on Immersion, Embodiment and Presence
ISBN: 9781835493779 9781835493786
Published: Emerald 2025
URI: https://cronfa.swan.ac.uk/Record/cronfa69211
first_indexed 2025-04-02T13:05:45Z
last_indexed 2025-05-30T06:09:24Z
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spelling 2025-05-29T14:27:06.2566067 v2 69211 2025-04-02 The Presence Assemblage: Understanding Presence in VR Games through Breaking It cc05810f3465ddddd6814e131f4e9a79 0000-0002-6875-6301 Leighton Evans Leighton Evans true false 2025-04-02 CACS Book chapter Virtual Reality Gaming: Perspectives on Immersion, Embodiment and Presence 177 189 Emerald 9781835493779 9781835493786 presence, post-phenomenology, focal relations, embodiment relations, hermeneutic relations 21 2 2025 2025-02-21 COLLEGE NANME Culture and Communications School COLLEGE CODE CACS Swansea University 2025-05-29T14:27:06.2566067 2025-04-02T14:03:09.3199595 Faculty of Humanities and Social Sciences School of Culture and Communication - Media, Communications, Journalism and PR Leighton Evans 0000-0002-6875-6301 1
title The Presence Assemblage: Understanding Presence in VR Games through Breaking It
spellingShingle The Presence Assemblage: Understanding Presence in VR Games through Breaking It
Leighton Evans
title_short The Presence Assemblage: Understanding Presence in VR Games through Breaking It
title_full The Presence Assemblage: Understanding Presence in VR Games through Breaking It
title_fullStr The Presence Assemblage: Understanding Presence in VR Games through Breaking It
title_full_unstemmed The Presence Assemblage: Understanding Presence in VR Games through Breaking It
title_sort The Presence Assemblage: Understanding Presence in VR Games through Breaking It
author_id_str_mv cc05810f3465ddddd6814e131f4e9a79
author_id_fullname_str_mv cc05810f3465ddddd6814e131f4e9a79_***_Leighton Evans
author Leighton Evans
author2 Leighton Evans
format Book chapter
container_title Virtual Reality Gaming: Perspectives on Immersion, Embodiment and Presence
container_start_page 177
publishDate 2025
institution Swansea University
isbn 9781835493779
9781835493786
publisher Emerald
college_str Faculty of Humanities and Social Sciences
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hierarchy_top_title Faculty of Humanities and Social Sciences
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hierarchy_parent_title Faculty of Humanities and Social Sciences
department_str School of Culture and Communication - Media, Communications, Journalism and PR{{{_:::_}}}Faculty of Humanities and Social Sciences{{{_:::_}}}School of Culture and Communication - Media, Communications, Journalism and PR
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