Staff Thesis 280 views 146 downloads
The Visualisation of Regular Three Dimensional Data
Swansea University Author:
Mark Jones
DOI (Published version): 10.23889/SUthesis.67325
Abstract
This work is a thorough investigation of the area of visualisation of regular three dimensional data. The main contributions are new methods for:• reconstructing surfaces from contour data;• constructing voxel data from triangular meshes;• real-time manipulation through the use of cut planes;• ultra...
| Published: |
University of Wales, Swansea
1995
|
|---|---|
| URI: | https://cronfa.swan.ac.uk/Record/cronfa67325 |
| first_indexed |
2025-01-30T16:02:05Z |
|---|---|
| last_indexed |
2025-08-11T05:37:12Z |
| id |
cronfa67325 |
| recordtype |
SURis |
| fullrecord |
<?xml version="1.0"?><rfc1807><datestamp>2025-08-10T18:23:12.1562000</datestamp><bib-version>v2</bib-version><id>67325</id><entry>2024-08-06</entry><title>The Visualisation of Regular Three Dimensional Data</title><swanseaauthors><author><sid>2e1030b6e14fc9debd5d5ae7cc335562</sid><ORCID>0000-0001-8991-1190</ORCID><firstname>Mark</firstname><surname>Jones</surname><name>Mark Jones</name><active>true</active><ethesisStudent>false</ethesisStudent></author></swanseaauthors><date>2024-08-06</date><deptcode>MACS</deptcode><abstract>This work is a thorough investigation of the area of visualisation of regular three dimensional data. The main contributions are new methods for:• reconstructing surfaces from contour data;• constructing voxel data from triangular meshes;• real-time manipulation through the use of cut planes;• ultra high quality and accurate rendering.Various other work is presented which reduces the amount of calculations required during volume rendering, reduces the number of cubes that need to be considered during surface tiling and the combined application of particle systems and blobby models with high quality, computationally efficient rendering. All these methods have offered new solutions and improved existing methods for the construction, manipulation and visualisation of volume data. In addition to these new methods this work acts as a review and guide of current state of the art research, and gives in depth details of implementations and results of well known methods. Comparisons are made using these results of both computational expense and image quality, and these serve as a basis for the consideration of what visualisation technique to use for the resources available and the presentation of the data required. Reviews of each main visualisation topic are presented, in particular the review of volume rendering methods covers much of the recent research. Complementing this is the comparison of many alternate viewing models and efficiency tricks in the most thorough investigation to this researcher’s knowledge. During the course of this research many existing methods have been implemented efficiently, in particular the surface tiling technique, and a method for measuring the distance between a point and a 3D triangle. Parts of this research have been presented by the candidate at Eurographics 1994 (Oslo), the fifth Eurographics Workshop for Visualisation in Scientific Computing 1994 (Rostock), and the 13th UK Eurographics Conference 1995 (Loughborough).</abstract><type>Thesis</type><journal/><volume/><journalNumber/><paginationStart/><paginationEnd/><publisher/><placeOfPublication>University of Wales, Swansea</placeOfPublication><isbnPrint/><isbnElectronic/><issnPrint/><issnElectronic/><keywords>Three dimensional data, surface tiling, image, objects, computer science</keywords><publishedDay>10</publishedDay><publishedMonth>7</publishedMonth><publishedYear>1995</publishedYear><publishedDate>1995-07-10</publishedDate><doi>10.23889/SUthesis.67325</doi><url/><notes/><college>COLLEGE NANME</college><department>Mathematics and Computer Science School</department><CollegeCode>COLLEGE CODE</CollegeCode><DepartmentCode>MACS</DepartmentCode><institution>Swansea University</institution><apcterm>Not Required</apcterm><funders/><projectreference/><lastEdited>2025-08-13T11:10:10.1696475</lastEdited><Created>2024-08-06T15:24:48.6257180</Created><path><level id="1">Faculty of Science and Engineering</level><level id="2">School of Mathematics and Computer Science - Computer Science</level></path><authors><author><firstname>Mark</firstname><surname>Jones</surname><orcid>0000-0001-8991-1190</orcid><order>1</order></author></authors><documents><document><filename>67325__34934__3e58c10b134d4a3b9435c040eb393af7.pdf</filename><originalFilename>1995_PhD_Thesis_Mark_W_Jones.pdf</originalFilename><uploaded>2025-08-10T18:23:12.1562000</uploaded><type>Output</type><contentLength>18472433</contentLength><contentType>application/pdf</contentType><version>E-Thesis</version><cronfaStatus>true</cronfaStatus><documentNotes>Copyright: Mark Jones, 1995. All rights reserved.</documentNotes><copyrightCorrect>true</copyrightCorrect><language>eng</language></document></documents><OutputDurs/></rfc1807> |
| spelling |
2025-08-10T18:23:12.1562000 v2 67325 2024-08-06 The Visualisation of Regular Three Dimensional Data 2e1030b6e14fc9debd5d5ae7cc335562 0000-0001-8991-1190 Mark Jones Mark Jones true false 2024-08-06 MACS This work is a thorough investigation of the area of visualisation of regular three dimensional data. The main contributions are new methods for:• reconstructing surfaces from contour data;• constructing voxel data from triangular meshes;• real-time manipulation through the use of cut planes;• ultra high quality and accurate rendering.Various other work is presented which reduces the amount of calculations required during volume rendering, reduces the number of cubes that need to be considered during surface tiling and the combined application of particle systems and blobby models with high quality, computationally efficient rendering. All these methods have offered new solutions and improved existing methods for the construction, manipulation and visualisation of volume data. In addition to these new methods this work acts as a review and guide of current state of the art research, and gives in depth details of implementations and results of well known methods. Comparisons are made using these results of both computational expense and image quality, and these serve as a basis for the consideration of what visualisation technique to use for the resources available and the presentation of the data required. Reviews of each main visualisation topic are presented, in particular the review of volume rendering methods covers much of the recent research. Complementing this is the comparison of many alternate viewing models and efficiency tricks in the most thorough investigation to this researcher’s knowledge. During the course of this research many existing methods have been implemented efficiently, in particular the surface tiling technique, and a method for measuring the distance between a point and a 3D triangle. Parts of this research have been presented by the candidate at Eurographics 1994 (Oslo), the fifth Eurographics Workshop for Visualisation in Scientific Computing 1994 (Rostock), and the 13th UK Eurographics Conference 1995 (Loughborough). Thesis University of Wales, Swansea Three dimensional data, surface tiling, image, objects, computer science 10 7 1995 1995-07-10 10.23889/SUthesis.67325 COLLEGE NANME Mathematics and Computer Science School COLLEGE CODE MACS Swansea University Not Required 2025-08-13T11:10:10.1696475 2024-08-06T15:24:48.6257180 Faculty of Science and Engineering School of Mathematics and Computer Science - Computer Science Mark Jones 0000-0001-8991-1190 1 67325__34934__3e58c10b134d4a3b9435c040eb393af7.pdf 1995_PhD_Thesis_Mark_W_Jones.pdf 2025-08-10T18:23:12.1562000 Output 18472433 application/pdf E-Thesis true Copyright: Mark Jones, 1995. All rights reserved. true eng |
| title |
The Visualisation of Regular Three Dimensional Data |
| spellingShingle |
The Visualisation of Regular Three Dimensional Data Mark Jones |
| title_short |
The Visualisation of Regular Three Dimensional Data |
| title_full |
The Visualisation of Regular Three Dimensional Data |
| title_fullStr |
The Visualisation of Regular Three Dimensional Data |
| title_full_unstemmed |
The Visualisation of Regular Three Dimensional Data |
| title_sort |
The Visualisation of Regular Three Dimensional Data |
| author_id_str_mv |
2e1030b6e14fc9debd5d5ae7cc335562 |
| author_id_fullname_str_mv |
2e1030b6e14fc9debd5d5ae7cc335562_***_Mark Jones |
| author |
Mark Jones |
| author2 |
Mark Jones |
| format |
Staff Thesis |
| publishDate |
1995 |
| institution |
Swansea University |
| doi_str_mv |
10.23889/SUthesis.67325 |
| college_str |
Faculty of Science and Engineering |
| hierarchytype |
|
| hierarchy_top_id |
facultyofscienceandengineering |
| hierarchy_top_title |
Faculty of Science and Engineering |
| hierarchy_parent_id |
facultyofscienceandengineering |
| hierarchy_parent_title |
Faculty of Science and Engineering |
| department_str |
School of Mathematics and Computer Science - Computer Science{{{_:::_}}}Faculty of Science and Engineering{{{_:::_}}}School of Mathematics and Computer Science - Computer Science |
| document_store_str |
1 |
| active_str |
0 |
| description |
This work is a thorough investigation of the area of visualisation of regular three dimensional data. The main contributions are new methods for:• reconstructing surfaces from contour data;• constructing voxel data from triangular meshes;• real-time manipulation through the use of cut planes;• ultra high quality and accurate rendering.Various other work is presented which reduces the amount of calculations required during volume rendering, reduces the number of cubes that need to be considered during surface tiling and the combined application of particle systems and blobby models with high quality, computationally efficient rendering. All these methods have offered new solutions and improved existing methods for the construction, manipulation and visualisation of volume data. In addition to these new methods this work acts as a review and guide of current state of the art research, and gives in depth details of implementations and results of well known methods. Comparisons are made using these results of both computational expense and image quality, and these serve as a basis for the consideration of what visualisation technique to use for the resources available and the presentation of the data required. Reviews of each main visualisation topic are presented, in particular the review of volume rendering methods covers much of the recent research. Complementing this is the comparison of many alternate viewing models and efficiency tricks in the most thorough investigation to this researcher’s knowledge. During the course of this research many existing methods have been implemented efficiently, in particular the surface tiling technique, and a method for measuring the distance between a point and a 3D triangle. Parts of this research have been presented by the candidate at Eurographics 1994 (Oslo), the fifth Eurographics Workshop for Visualisation in Scientific Computing 1994 (Rostock), and the 13th UK Eurographics Conference 1995 (Loughborough). |
| published_date |
1995-07-10T05:19:09Z |
| _version_ |
1851550281950560256 |
| score |
11.090071 |

