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Virtual Reality Pornography: a Review of Health-Related Opportunities and Challenges

Leighton Evans Orcid Logo

Current Sexual Health Reports

Swansea University Author: Leighton Evans Orcid Logo

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Abstract

Virtual reality (VR) pornography is a relatively new medium for the experience of pornography. In juxtaposition with traditional modes of experiencing pornography, such as two-dimensional (2D) displays, VR promises a new experience of pornography for the user. VR can offer the feeling of ‘being ther...

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Published in: Current Sexual Health Reports
ISSN: 1548-3592
Published: Springer Science and Business Media LLC 2022
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URI: https://cronfa.swan.ac.uk/Record/cronfa61937
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first_indexed 2022-11-16T11:36:32Z
last_indexed 2023-01-21T04:11:52Z
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spelling 2023-01-20T14:58:49.5114555 v2 61937 2022-11-16 Virtual Reality Pornography: a Review of Health-Related Opportunities and Challenges cc05810f3465ddddd6814e131f4e9a79 0000-0002-6875-6301 Leighton Evans Leighton Evans true false 2022-11-16 AMED Virtual reality (VR) pornography is a relatively new medium for the experience of pornography. In juxtaposition with traditional modes of experiencing pornography, such as two-dimensional (2D) displays, VR promises a new experience of pornography for the user. VR can offer the feeling of ‘being there’: an increased sense of immersion and presence in a mediated experience thanks to the sensory affordances of the medium. In an effective VR environment, the user is immersed in the experience itself, feeling an embodied presence in the world presented to them and able to interact with the environment and others in the environment in ways that cannot be achieved in other media. In terms of pornography, this is potentially revolutionary. The user can be embodied in one of the performers and experience a unique perspective. Alternatively, there are interfaces that will allow for the performer and viewer to physically interact with one another and experience physical arousal from the actions of the other at a distance. The possibilities of VR pornography are therefore related to the intensity of experience, the changing relationship with the performers and others in pornographic media, and the possibility of new, embodied experiences of arousal utilising networked, embodied technologies. This research review assesses to what extent research on VR pornography has supported these possibilities, affordances, and developments. Journal Article Current Sexual Health Reports 0 Springer Science and Business Media LLC 1548-3592 Virtual Reality; Pornography; Arousal; Empathy; Teledildonics 21 11 2022 2022-11-21 10.1007/s11930-022-00352-9 COLLEGE NANME Media COLLEGE CODE AMED Swansea University SU Library paid the OA fee (TA Institutional Deal) 2023-01-20T14:58:49.5114555 2022-11-16T11:35:03.7006948 Faculty of Humanities and Social Sciences School of Culture and Communication - Media, Communications, Journalism and PR Leighton Evans 0000-0002-6875-6301 1 61937__25877__d004f848bd1b4b98a9c40f2ceb2b7d37.pdf 61937.pdf 2022-11-23T13:47:44.7817539 Output 729983 application/pdf Version of Record true © The Author(s) 2022. This article is licensed under a Creative Commons Attribution 4.0 International License true eng http://creativecommons.org/licenses/by/4.0/
title Virtual Reality Pornography: a Review of Health-Related Opportunities and Challenges
spellingShingle Virtual Reality Pornography: a Review of Health-Related Opportunities and Challenges
Leighton Evans
title_short Virtual Reality Pornography: a Review of Health-Related Opportunities and Challenges
title_full Virtual Reality Pornography: a Review of Health-Related Opportunities and Challenges
title_fullStr Virtual Reality Pornography: a Review of Health-Related Opportunities and Challenges
title_full_unstemmed Virtual Reality Pornography: a Review of Health-Related Opportunities and Challenges
title_sort Virtual Reality Pornography: a Review of Health-Related Opportunities and Challenges
author_id_str_mv cc05810f3465ddddd6814e131f4e9a79
author_id_fullname_str_mv cc05810f3465ddddd6814e131f4e9a79_***_Leighton Evans
author Leighton Evans
author2 Leighton Evans
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publishDate 2022
institution Swansea University
issn 1548-3592
doi_str_mv 10.1007/s11930-022-00352-9
publisher Springer Science and Business Media LLC
college_str Faculty of Humanities and Social Sciences
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hierarchy_top_title Faculty of Humanities and Social Sciences
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department_str School of Culture and Communication - Media, Communications, Journalism and PR{{{_:::_}}}Faculty of Humanities and Social Sciences{{{_:::_}}}School of Culture and Communication - Media, Communications, Journalism and PR
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description Virtual reality (VR) pornography is a relatively new medium for the experience of pornography. In juxtaposition with traditional modes of experiencing pornography, such as two-dimensional (2D) displays, VR promises a new experience of pornography for the user. VR can offer the feeling of ‘being there’: an increased sense of immersion and presence in a mediated experience thanks to the sensory affordances of the medium. In an effective VR environment, the user is immersed in the experience itself, feeling an embodied presence in the world presented to them and able to interact with the environment and others in the environment in ways that cannot be achieved in other media. In terms of pornography, this is potentially revolutionary. The user can be embodied in one of the performers and experience a unique perspective. Alternatively, there are interfaces that will allow for the performer and viewer to physically interact with one another and experience physical arousal from the actions of the other at a distance. The possibilities of VR pornography are therefore related to the intensity of experience, the changing relationship with the performers and others in pornographic media, and the possibility of new, embodied experiences of arousal utilising networked, embodied technologies. This research review assesses to what extent research on VR pornography has supported these possibilities, affordances, and developments.
published_date 2022-11-21T04:16:34Z
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