Conference Paper/Proceeding/Abstract 797 views
Educational Landscapes During and After COVID-19
Proceedings of the 26th ACM Conference on Innovation and Technology in Computer Science Education V. 2, Pages: 597 - 598
Swansea University Author: Tom Crick
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DOI (Published version): 10.1145/3456565.3461439
Abstract
The coronavirus (COVID-19) pandemic has forced an unprecedented global shift within higher education in the ways that we communicate with and educate students. This necessary paradigm shift has compelled educators to take a critical look at their teaching styles and use of technology. Computing educ...
Published in: | Proceedings of the 26th ACM Conference on Innovation and Technology in Computer Science Education V. 2 |
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ISBN: | 978-1-4503-8397-4/21/06 |
Published: |
New York, NY, USA
ACM
2021
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URI: | https://cronfa.swan.ac.uk/Record/cronfa56742 |
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2021-04-27T08:45:47Z |
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last_indexed |
2021-08-10T03:15:17Z |
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cronfa56742 |
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2021-08-09T15:38:46.4556520 v2 56742 2021-04-27 Educational Landscapes During and After COVID-19 200c66ef0fc55391f736f6e926fb4b99 0000-0001-5196-9389 Tom Crick Tom Crick true false 2021-04-27 SOSS The coronavirus (COVID-19) pandemic has forced an unprecedented global shift within higher education in the ways that we communicate with and educate students. This necessary paradigm shift has compelled educators to take a critical look at their teaching styles and use of technology. Computing education traditionally focuses on experiential, in-person activities. The pandemic has mandated that educators reconsider their use of student time and has catalysed overnight innovations in the educational setting.Even in the unlikely event that we return entirely to pre-COVID- 19 norms, many new practices have emerged that offer valuable lessons to be carried forward into our post-COVID-19 teaching. This working group will explore what the post-COVID-19 academic landscape might look like, and how we can use lessons learned during this educational shift to improve our subsequent practice. The exploration will strive to identify practices within computing that appear to have been improved through exposure to online tools and technologies, and that should therefore continue to be used in the online space. In the broadest sense, our motivation is to explore what the post-COVID-19 educational landscape will look like for computing education. Conference Paper/Proceeding/Abstract Proceedings of the 26th ACM Conference on Innovation and Technology in Computer Science Education V. 2 597 598 ACM New York, NY, USA 978-1-4503-8397-4/21/06 26 6 2021 2021-06-26 10.1145/3456565.3461439 COLLEGE NANME Social Sciences School COLLEGE CODE SOSS Swansea University Not Required 2021-08-09T15:38:46.4556520 2021-04-27T09:42:03.1859492 Faculty of Humanities and Social Sciences School of Social Sciences - Education and Childhood Studies Angela A. Siegel 1 Mark Zarb 2 Bedour Alshaigy 3 Jeremiah Blanchard 4 Tom Crick 0000-0001-5196-9389 5 Richard Glassey 6 John R. Hott 7 Celine Latulipe 8 Charles Riedesel 9 Mali Senapathi 10 Simon 11 David Williams 12 |
title |
Educational Landscapes During and After COVID-19 |
spellingShingle |
Educational Landscapes During and After COVID-19 Tom Crick |
title_short |
Educational Landscapes During and After COVID-19 |
title_full |
Educational Landscapes During and After COVID-19 |
title_fullStr |
Educational Landscapes During and After COVID-19 |
title_full_unstemmed |
Educational Landscapes During and After COVID-19 |
title_sort |
Educational Landscapes During and After COVID-19 |
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200c66ef0fc55391f736f6e926fb4b99 |
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200c66ef0fc55391f736f6e926fb4b99_***_Tom Crick |
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Tom Crick |
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Angela A. Siegel Mark Zarb Bedour Alshaigy Jeremiah Blanchard Tom Crick Richard Glassey John R. Hott Celine Latulipe Charles Riedesel Mali Senapathi Simon David Williams |
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Proceedings of the 26th ACM Conference on Innovation and Technology in Computer Science Education V. 2 |
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ACM |
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description |
The coronavirus (COVID-19) pandemic has forced an unprecedented global shift within higher education in the ways that we communicate with and educate students. This necessary paradigm shift has compelled educators to take a critical look at their teaching styles and use of technology. Computing education traditionally focuses on experiential, in-person activities. The pandemic has mandated that educators reconsider their use of student time and has catalysed overnight innovations in the educational setting.Even in the unlikely event that we return entirely to pre-COVID- 19 norms, many new practices have emerged that offer valuable lessons to be carried forward into our post-COVID-19 teaching. This working group will explore what the post-COVID-19 academic landscape might look like, and how we can use lessons learned during this educational shift to improve our subsequent practice. The exploration will strive to identify practices within computing that appear to have been improved through exposure to online tools and technologies, and that should therefore continue to be used in the online space. In the broadest sense, our motivation is to explore what the post-COVID-19 educational landscape will look like for computing education. |
published_date |
2021-06-26T20:01:26Z |
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11.04748 |