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Visual Simulation of Multiple Fluids in Computer Graphics: A State-of-the-Art Report

Bo Ren, Xu-Yun Yang, Ming C. Lin, Nils Thuerey, Matthias Teschner, Chenfeng Li Orcid Logo

Journal of Computer Science and Technology, Volume: 33, Issue: 3, Pages: 431 - 451

Swansea University Author: Chenfeng Li Orcid Logo

Abstract

Realistic animation of various interactions between multiple fluids, possibly undergoing phase change, is a challenging task in computer graphics. The visual scope of multi-phase multi-fluid phenomena covers complex tangled surface structures and rich color variations, which can greatly enhance visu...

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Published in: Journal of Computer Science and Technology
ISSN: 1000-9000 1860-4749
Published: 2018
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URI: https://cronfa.swan.ac.uk/Record/cronfa40361
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first_indexed 2018-05-23T19:01:33Z
last_indexed 2018-09-04T18:54:23Z
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spelling 2018-09-04T15:22:05.6169276 v2 40361 2018-05-23 Visual Simulation of Multiple Fluids in Computer Graphics: A State-of-the-Art Report 82fe170d5ae2c840e538a36209e5a3ac 0000-0003-0441-211X Chenfeng Li Chenfeng Li true false 2018-05-23 CIVL Realistic animation of various interactions between multiple fluids, possibly undergoing phase change, is a challenging task in computer graphics. The visual scope of multi-phase multi-fluid phenomena covers complex tangled surface structures and rich color variations, which can greatly enhance visual effect in graphics applications. Describing such phenomena requires more complex models to handle challenges involving the calculation of interactions, dynamics and spatial distribution of multiple phases, which are often involved and hard to obtain real-time performance. Recently, a diverse set of algorithms have been introduced to implement the complex multi-fluid phenomena based on the governing physical laws and novel discretization methods to accelerate the overall computation while ensuring numerical stability. By sorting through the target phenomena of recent research in the broad subject of multiple fluids, this state-of-the-art report summarizes recent advances on multi-fluid simulation in computer graphics. Journal Article Journal of Computer Science and Technology 33 3 431 451 1000-9000 1860-4749 physical simulation, multiple fluids, computer graphics 31 12 2018 2018-12-31 10.1007/s11390-018-1829-0 COLLEGE NANME Civil Engineering COLLEGE CODE CIVL Swansea University 2018-09-04T15:22:05.6169276 2018-05-23T13:34:26.9143655 Faculty of Science and Engineering School of Aerospace, Civil, Electrical, General and Mechanical Engineering - Civil Engineering Bo Ren 1 Xu-Yun Yang 2 Ming C. Lin 3 Nils Thuerey 4 Matthias Teschner 5 Chenfeng Li 0000-0003-0441-211X 6 0040361-19062018090215.pdf ren2018.pdf 2018-06-19T09:02:15.6570000 Output 6764754 application/pdf Accepted Manuscript true 2019-05-11T00:00:00.0000000 true eng
title Visual Simulation of Multiple Fluids in Computer Graphics: A State-of-the-Art Report
spellingShingle Visual Simulation of Multiple Fluids in Computer Graphics: A State-of-the-Art Report
Chenfeng Li
title_short Visual Simulation of Multiple Fluids in Computer Graphics: A State-of-the-Art Report
title_full Visual Simulation of Multiple Fluids in Computer Graphics: A State-of-the-Art Report
title_fullStr Visual Simulation of Multiple Fluids in Computer Graphics: A State-of-the-Art Report
title_full_unstemmed Visual Simulation of Multiple Fluids in Computer Graphics: A State-of-the-Art Report
title_sort Visual Simulation of Multiple Fluids in Computer Graphics: A State-of-the-Art Report
author_id_str_mv 82fe170d5ae2c840e538a36209e5a3ac
author_id_fullname_str_mv 82fe170d5ae2c840e538a36209e5a3ac_***_Chenfeng Li
author Chenfeng Li
author2 Bo Ren
Xu-Yun Yang
Ming C. Lin
Nils Thuerey
Matthias Teschner
Chenfeng Li
format Journal article
container_title Journal of Computer Science and Technology
container_volume 33
container_issue 3
container_start_page 431
publishDate 2018
institution Swansea University
issn 1000-9000
1860-4749
doi_str_mv 10.1007/s11390-018-1829-0
college_str Faculty of Science and Engineering
hierarchytype
hierarchy_top_id facultyofscienceandengineering
hierarchy_top_title Faculty of Science and Engineering
hierarchy_parent_id facultyofscienceandengineering
hierarchy_parent_title Faculty of Science and Engineering
department_str School of Aerospace, Civil, Electrical, General and Mechanical Engineering - Civil Engineering{{{_:::_}}}Faculty of Science and Engineering{{{_:::_}}}School of Aerospace, Civil, Electrical, General and Mechanical Engineering - Civil Engineering
document_store_str 1
active_str 0
description Realistic animation of various interactions between multiple fluids, possibly undergoing phase change, is a challenging task in computer graphics. The visual scope of multi-phase multi-fluid phenomena covers complex tangled surface structures and rich color variations, which can greatly enhance visual effect in graphics applications. Describing such phenomena requires more complex models to handle challenges involving the calculation of interactions, dynamics and spatial distribution of multiple phases, which are often involved and hard to obtain real-time performance. Recently, a diverse set of algorithms have been introduced to implement the complex multi-fluid phenomena based on the governing physical laws and novel discretization methods to accelerate the overall computation while ensuring numerical stability. By sorting through the target phenomena of recent research in the broad subject of multiple fluids, this state-of-the-art report summarizes recent advances on multi-fluid simulation in computer graphics.
published_date 2018-12-31T03:51:23Z
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score 11.037603