Journal article 664 views
Automated 3-D Animation From Snooker Videos With Information-Theoretical Optimization
IEEE Transactions on Computational Intelligence and AI in Games, Volume: 5, Issue: 4, Pages: 337 - 345
Swansea University Author: Iwan Griffiths
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DOI (Published version): 10.1109/TCIAIG.2013.2275164
Abstract
Automated 3-D modeling from real sports videos can provide valuable resources for visual design in sports-related computer games, saving a lot of effort in manual design of visual features. However, image-based 3-D reconstruction often suffers from inaccuracies caused by statistic image analysis. In...
Published in: | IEEE Transactions on Computational Intelligence and AI in Games |
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2013
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URI: | https://cronfa.swan.ac.uk/Record/cronfa27696 |
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2016-05-05T10:52:00.3188898 v2 27696 2016-05-05 Automated 3-D Animation From Snooker Videos With Information-Theoretical Optimization 2ed2cc8d3dff635184def8d15afa21a9 Iwan Griffiths Iwan Griffiths true false 2016-05-05 EAAS Automated 3-D modeling from real sports videos can provide valuable resources for visual design in sports-related computer games, saving a lot of effort in manual design of visual features. However, image-based 3-D reconstruction often suffers from inaccuracies caused by statistic image analysis. In this paper, we propose an information-theoretical scheme to minimize errors of automated 3-D modeling from monocular sports videos. In the proposed scheme, mutual information (MI) was exploited to compute the fitting scores of a 3-D model against the observed single-view scene, and the optimization of model fitting was carried out subsequently. With this optimization scheme, errors in model fitting were minimized without human intervention, allowing automated reconstruction of 3-D animation from consecutive monocular video frames at high accuracy. In our work, the Snooker videos were taken as our case study, balls were positioned in 3-D space from single-view frames, and 3-D animation was reproduced from real Snooker videos. Our experimental results validated that the proposed information-theoretical scheme can assist in attaining better accuracy in the automated reconstruction of 3-D animation, and demonstrated that information-theoretical evaluation can be an effective approach for model-based reconstruction from single-view videos Journal Article IEEE Transactions on Computational Intelligence and AI in Games 5 4 337 345 video modelling animation three-dimensional 31 12 2013 2013-12-31 10.1109/TCIAIG.2013.2275164 COLLEGE NANME Engineering and Applied Sciences School COLLEGE CODE EAAS Swansea University 2016-05-05T10:52:00.3188898 2016-05-05T10:52:00.3188898 Faculty of Science and Engineering School of Aerospace, Civil, Electrical, General and Mechanical Engineering - Sport and Exercise Sciences Richard Jiang 1 Matthew L. Parry 2 Phillip A. Legg 3 David H. S. Chung 4 Iwan Griffiths 5 |
title |
Automated 3-D Animation From Snooker Videos With Information-Theoretical Optimization |
spellingShingle |
Automated 3-D Animation From Snooker Videos With Information-Theoretical Optimization Iwan Griffiths |
title_short |
Automated 3-D Animation From Snooker Videos With Information-Theoretical Optimization |
title_full |
Automated 3-D Animation From Snooker Videos With Information-Theoretical Optimization |
title_fullStr |
Automated 3-D Animation From Snooker Videos With Information-Theoretical Optimization |
title_full_unstemmed |
Automated 3-D Animation From Snooker Videos With Information-Theoretical Optimization |
title_sort |
Automated 3-D Animation From Snooker Videos With Information-Theoretical Optimization |
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2ed2cc8d3dff635184def8d15afa21a9 |
author_id_fullname_str_mv |
2ed2cc8d3dff635184def8d15afa21a9_***_Iwan Griffiths |
author |
Iwan Griffiths |
author2 |
Richard Jiang Matthew L. Parry Phillip A. Legg David H. S. Chung Iwan Griffiths |
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IEEE Transactions on Computational Intelligence and AI in Games |
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2013 |
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Swansea University |
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10.1109/TCIAIG.2013.2275164 |
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Faculty of Science and Engineering |
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School of Aerospace, Civil, Electrical, General and Mechanical Engineering - Sport and Exercise Sciences{{{_:::_}}}Faculty of Science and Engineering{{{_:::_}}}School of Aerospace, Civil, Electrical, General and Mechanical Engineering - Sport and Exercise Sciences |
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description |
Automated 3-D modeling from real sports videos can provide valuable resources for visual design in sports-related computer games, saving a lot of effort in manual design of visual features. However, image-based 3-D reconstruction often suffers from inaccuracies caused by statistic image analysis. In this paper, we propose an information-theoretical scheme to minimize errors of automated 3-D modeling from monocular sports videos. In the proposed scheme, mutual information (MI) was exploited to compute the fitting scores of a 3-D model against the observed single-view scene, and the optimization of model fitting was carried out subsequently. With this optimization scheme, errors in model fitting were minimized without human intervention, allowing automated reconstruction of 3-D animation from consecutive monocular video frames at high accuracy. In our work, the Snooker videos were taken as our case study, balls were positioned in 3-D space from single-view frames, and 3-D animation was reproduced from real Snooker videos. Our experimental results validated that the proposed information-theoretical scheme can assist in attaining better accuracy in the automated reconstruction of 3-D animation, and demonstrated that information-theoretical evaluation can be an effective approach for model-based reconstruction from single-view videos |
published_date |
2013-12-31T13:00:02Z |
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1821410488235327488 |
score |
10.958922 |